Battle of the Hill

Double click on the graphic to view Quicktime movie.

Each year, engineering students at the Massechusetts Institute of

Technology (MIT) are given a kit of assorted materials that may

include such unrelated items a solenoid, music-box mechanism, and a constant

force spring. The students' challenge is to design and build a device that

will do something better than any of their classmates. NOW IT'S YOUR TURN. ..

THE PROBLEM - - - - - - - -

Your mission, should you choose to accept it, is to design and build a vehicle that will climb a hill, cross the crest, and prevent your opponent from crossing in the opposite direction.

The objective is to end the match with your vehicle and your opponent's on the other side of the hill.

 

 

THE RULES - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

1. You may only use the materials listed to build your vehicle. It is not

necessary to use all of them.

2. Your vehicle may use any means you can devise for reaching the other

side of the hill and for preventing your opponent from reaching your

side.

3. Your vehicle must be self-propelled. You may touch it to start, but you

may not give it a push. You may not touch it after the match has begun.

It may leave nothing at the starting line.

4. Your vehicle may be no longer than 12 inches and no wider than 8 inches

at the moment it starts.

5. The hill will rise 3 inches from its base. The base, each side of the

hill, will be 3 feet from the crest. There will be sides 3 inches high

to prevent either vehicle from falling off the hill and the inclines

will be 10 inches wide.

6. Vehicles will compete 2 at a time. The winner will advance to the next

round with other winners. The competition will continue to a

championship round.

7. After 15 seconds or when all motion has stopped, whichever comes first,

the vehicle that remains on the opposite side of the hill from its

start will be declared the winner. If neither vehicle has crossed the

crest or both finish on the sides opposite their starts, a draw will be

declared and both vehicles will be disqualified.

 

M A T E R I A L S

2 coffee cans with plastic lids

4 plastic soda bottles (1 or 2 liters)

8 rubber bands (office supply sizes)

2 mouse traps (normal size, not rat traps)

4 4-ounce lead sinkers

1 12 x 24 x 1/4-inch piece of plywood

4 jar lids

2 wire coat hangers

1 3-foot wooden dowel (one inch or smaller diameter)

1 12 x 12-inch piece of cardboard

1 3-foot piece of string

any metal fasteners (paperclips, screws, bolts, nails, etc.)

any glue or cement (no tape)

 

Double click on above graphic for a Quicktime Movie!

Project Notes
  • Students may work in teams of two or alone.
  • Teams will keep a record of their design and development process in

their project journal (see journal sheet).

  • Students will provide ALL items for their project. If students have

difficulty obtaining materials they should see Mr. Jones promptly.

  • The materials specified may be used in any way. They may be cut,

shaped, etc.

  • A vehicle may run on wheels or tracks. It may launch itself through the

air. It may extend an arm, throw or drop an object, bulldoze the

opponent or take any action to precent the opposing vehicle from

crossing the crest. It must, however, do so automatically, once the

machine is started.

  • Plywood or flake board will be used to make the double inclined plane.

The 3" rise may sound slight, but it is an 8% grade - a good hill on

any highway. Each inclined plane will be 10" x 3'. Sides, 3" high, will

be securely fixed to prevent either vehicle from going over the edge.

This eliminates steering as a part of the problem and facilitates

"bulldozing."

 

Questions to Consider:

1. How cxan I design my vehicle to move up the hill and cross the crest?

2. What can I design and guild into my vehicle to prevent my opponent from reaching my side of the hill first or pushing my vehicle backward.?

3. What mechanism can I use to start my vehicle at the begining of the contest?

4. How can I use energy stored in rubber bands and/or mouse traps to power my vehicle.

Double click on above graphic for Quicktime movie!

Evaluations & Deadlines:
Project Journals

Week 1 -> 8 points

Week 2 -> 8 points

Week 3 -> 8 points

Week 4 -> 8 points

Projects

Week 4 -> 50 points

 

Lab report and presentation

Week 4 -> 18 points

 

Competition

Week 4 -> +Bonus Points Awarded on Performance

Total : 100+ points

Good Luck!!!

 

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